Sep 23, 2006, 11:02 PM // 23:02
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#1
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Pre-Searing Cadet
Join Date: Sep 2006
Guild: Akarami Knights
Profession: E/R
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Best Elementalist Weapons
Could someone tell me what the best elemental weapons are, how much they are, and their stats. I am mostly asking about fire staves and energy staves.
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Sep 24, 2006, 02:44 AM // 02:44
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#2
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Desert Nomad
Join Date: Aug 2005
Location: California, USA
Guild: Angel Sharks [AS] (RiP [KaiZ] T__T")
Profession: Mo/E
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For staves. Go with:
+5 Energy
20% Faster Recharge
20% Faster Casting
+1 (whichever element) OR +20% Longer Enchantments
Wands/Offhands:
Wand:
+5 Energy (While health is over 50%)
20% Faster Casting/Recharge
Offhand:
20% Faster Recharge
20% Faster Casting
With the wand and offhand combo you get 2 more energy then staff and an additional 20% recharge chance. However with staff, you get the +20% longer enchant or +1 to attribute choice. So at that point its up to preferrence.
cheers!
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Sep 24, 2006, 03:31 PM // 15:31
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#3
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Academy Page
Join Date: Sep 2006
Guild: The Almighty
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Staves:
20/20 Staff
[Element] Damage 11-22
Energy +10
20% Half Casting of [Element] spells.
20% Half Recharge of [Element] spells.
Energy +5
Enchantments last 20% longer / Health +30
10/10 Global
[Element] Damage 11-22
Energy +10
10% Half Casting of all spellss.
10% Half Recharge of all spells.
Energy +5
Enchantments last 20% longer / Health +30
The price of the staff depends highly on what the skin of the staff is and from what I've seen 10/10 staffs almost always go for considerately more than 20/20 staffs.
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Sep 24, 2006, 06:25 PM // 18:25
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#4
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Hale of Enchanting is king.
I use a hale forbidden staff of enchanting 10/10, and I use it to wand things. Though Normally I use a fervor/offhand combo.
of course, often times I focus swap to a couple other sets and keep some more sets in my inventory for various purposes, but if I had to pick one staff, It would be Hale of Enchanting. Hale of Fortitude is fine too, I honestly don't see the reason for an extra 5 energy, ESPECIALLY on an elementalist. If I need to get something off, that extra 5 energy won't do crap, but a high energy focus swap is really useful.
Last edited by Thom Bangalter; Sep 24, 2006 at 06:38 PM // 18:38..
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Sep 24, 2006, 11:37 PM // 23:37
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#5
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Academy Page
Join Date: Sep 2006
Guild: The Almighty
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Enchanting for an Elementalist is almost a must.
I don't see what you mean about 5 energy being useless.
What are you going to use instead of it? Health +30? Because I can't see an extra 30 health being usefull, well, atleast not as usefull as more energy.
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Sep 25, 2006, 01:09 AM // 01:09
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#6
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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^when being spiked, 30 health can mean the difference between life and death.
Rajazan's Fervor and a 20/20 artifact would be my choice.
I also have a Hale 20/20 staff of Enchanting, don't use it much though.
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Sep 25, 2006, 02:31 AM // 02:31
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#7
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Quote:
Originally Posted by Vladmir Mironov
Enchanting for an Elementalist is almost a must.
I don't see what you mean about 5 energy being useless.
What are you going to use instead of it? Health +30? Because I can't see an extra 30 health being usefull, well, atleast not as usefull as more energy.
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If I need energy that desperately, I'll swap to a +15/-1 set. +5 energy doesn't cut it for me.
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Sep 25, 2006, 04:09 AM // 04:09
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#8
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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my thoughts exactly.
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Sep 25, 2006, 04:13 AM // 04:13
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#9
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Zookeeper
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
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+5 energy sword of Enchanting
20% HSR +30 HP focus
That works fine if health is such a big deal for you.
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Sep 25, 2006, 05:01 AM // 05:01
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#10
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Quote:
Originally Posted by ZenRgy
+5 energy sword of Enchanting
20% HSR +30 HP focus
That works fine if health is such a big deal for you.
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that is exactly what I run in slot 1. OP was asking about staves, which I merely pull out to wand vimway.
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Sep 25, 2006, 05:46 PM // 17:46
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#11
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Pre-Searing Cadet
Join Date: Sep 2006
Guild: Akarami Knights
Profession: E/R
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thanks
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Sep 25, 2006, 08:39 PM // 20:39
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#12
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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I've started using my Hale of Enchanting staff again, it's fun being able to wand stuff again.
Also I bought a 15-1 wand and focus set and I'm not sure when to use it, any ideas?
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Sep 25, 2006, 10:37 PM // 22:37
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#13
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Academy Page
Join Date: Sep 2006
Guild: The Almighty
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http://www.guildwarsguru.com/forum/s...php?t=10050888
This is a new thread from what I've seen of it.
It's a small list of some solid Ele weapons, these weapons are paticularly usefull in combination with the new spell Ether Prism, but are fairly good anyway. (Depending on what you're looking for, 15-1, +5, hp+30, +20 enchant.)
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Oct 03, 2006, 09:43 AM // 09:43
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#14
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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http://www.guildwarsguru.com/forum/s...php?t=10053999
this thread cuts through a lot of the ineptitude you have to read through. PLus, the information from elementalists is from a very reliable source.
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